Marlborough offers a robust, project-based Computer Science curriculum, including coding classes at all levels. All coding classes are project-based. First year coding students choose projects involving interactive computer graphics, video games, and/or generative art, using the Processing language. Students who want to study computer science at a deeper level enroll in AP Computer Science A, where they learn object-oriented design and software development with the Java language. AP Computer Science students also complete a project, usually a video game or interactive animation. After AP Computer Science, students in Honors Computer Science Projects have the opportunity to work on longer term projects in areas that interest them. These projects can involve data analysis, music visualization, 3D graphics, microcontrollers, wearable art, or whatever else they are interested in. Students also have the opportunity to learn to code in some math and physics classes (Python, Scratch), as well as electives such as Art and Technology: An Intersection.
Marlborough is home to an active and award-winning FIRST Technical Challenge (FTC) robotics program. Students from all grade levels participate in the construction and programming of robots designed to compete in an annual robot game. In addition to competing, students explore careers in the STEM fields by interacting with the local engineering community and seeing the real world applications of STEM skills. Yearly outreach events contribute to the program’s mission of showing others, especially girls, the power of STEM education and robotics.
To supplement the countless engineering experiences students get in STEM courses and clubs, Marlborough offers a year long engineering course. One of the goals of the course is to provide students a direct opportunity to learn about the different fields of engineering in high school, so they are more informed when it comes time to select a specific engineering major in college. The curriculum for the course takes students through a series of projects that require them to discover and use the engineering design process over and over again. Through the projects, students learn how to design a product for a specific customer, collect and analyze data, use data to make design decisions, program electronics and write technical reports. As an added bonus, students may use this course to fulfill one of their three lab sciences required for graduation.
Student STEM Committee
The Student STEM Committee organizes organizes school-wide events, including hands-on workshops, presentations from professional scientists and engineers, and field trips to technology companies. The Student STEM Committee helps organize the STEM + Arts Gallery and SPARC Celebration events. They also communicate with the various STEM clubs on campus, and publicize the STEM activities that are happening each week.